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Object Club 2 (http://www.kaiinc.co.jp/~oc2/)
PUBLISHER'S Paradise 70,000 MULTIMEDIA GRAPHICS PARK, Media Graphics, Inc.
Visual Basic rWAvO~OHeNjbN, CvX
Lu̓̕ei

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邽߁ǍʉWɊ܂܂Ă鉹t@C͂rqb̌ʉ
ĈȊO͎gȂ悤ӂĂB

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SoundtH_DatatH_AMiditH_ƓlɁASrc.exe
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ʉt@C̓CxgōĐ邾łȂA퓬Ȃ
ɎIɍĐ܂B



[t@Cꗗ]
Alarm.wav           x
AntiAirMissile.wav  ΋~TC
AntiShipMissile.wav Ί̓~TC
Applause.wav        
Bazooka.wav         oY[JC
Beam.wav            r[C(rV[I)
BeamCoat.wav        r[R[g
BeamSaber.wav       r[T[x
BeamShot.wav        r[e(`I)
Bike.wav            oCN̒ʉ߂鉹
Bird.wav            ̂
Bomb.wav            (q[)
Bow.wav             |
BreakOff.wav        oLbI
Breath.wav          uXU
Bubble.wav          A({R{Rcc)
Cannon.wav          C
Cat.wav             L̖
Chaff.wav           `tUz
Charge.wav          GlM[`[W
Charge(2).wav       GlM[`[Wi߁ÊQj
Charge(High).wav    GlM[`[W(b)
Charge(Long).wav    GlM[`[W()
Combo.wav           AZ(n)
Computer.wav        Rs[^[̓dq(sRsRsRcc)
Crash.wav           Փˉ
Dog.wav             ̖
Dolphin.wav         CJ̖
Door(Close).wav     hA߂
Door(Open).wav      hAJ
Drill.wav           h(LC[)
Drum.wav            
Engine.wav          GW𐁂
EvilEye.wav         ₽
Explode(Far).wav    ()
Explode(Long).wav   ij
Explode(Nuclear).wav    (j)
Explode(Small).wav  ()
Explode.wav         
FallDown.wav        l̓|鉹
FastGun.wav         ˖C
FightHit(1).wav     iÛP
FightHit(2).wav     iÛQ
FightHit(3).wav     iÛR
FightHit(4).wav     iÛS
Fire.wav            ȂɂR鉹
Flair.wav           uЂ߂vpʉ(sB[)
FlyBy.wav           󒆂牽҂(OH[)
Fold.wav            tH[h
Glass.wav           KX̊鉹
Gun.wav             e
GunPod.wav          K|bh
Helicopter.wav      wRv^[
Hide.wav            uBgvpʉ(UUUUc)
Hittyuu.wav         uKvpʉ(sB[C)
Inori.wav           uFvpʉ(U[)
Interference.wav    g
Jet.wav             WFbg@
Kabuki.wav          `AĂ()
Knock.wav           mbN
LaserGun.wav        [U[K
MachineCannon.wav   @e
MachineGun.wav      }VK
MicroMissile.wav    }CN~TCĎ
Missile.wav         ~TC
Mokugyo.wav         ؋cc
MouseWhisle.wav     J
MultipleRocketLauncher(Light).wav   APbg`[()
MultipleRocketLauncher.wav  APbg`[(ቹ)
Page.wav            y[W߂
PatrolCar.wav       pgJ[̃TC
Phone.wav           db
PiyoPiyo.wav        ssc
PowerDown.wav       uÉvpʉ(s[)
Punch.wav           p`
Punch(2).wav        p`(QA)
Punch(3).wav        p`(RA)
Punch(4).wav        p`(SA)
Ready.wav           ufBv
Reload.wav          ȇU
Reload(2).wav       ȇÛQ
Reload(3).wav       ȇÛR
Reload(4).wav       ȇÛS
Reload(5).wav       ȇÛT
Rifle.wav           Ct
Saber.wav           r[T[xcĉ (^^;
SchoolBell.wav      wZ̗\
Search.wav          u@vpʉ(UAAA)
Sharara.wav         VVcc
Shock(Low).wav      Ռ(ቹ)
Shore.wav           C݂̔g̉
Shower.wav          V[
Signal.wav          [XM
Siren.wav           G@PTC
Slap.wav            ł
Slash.wav           ؂(Yob)
Slash(2).wav        âQ
Slash(3).wav        âR
Slash(4).wav        âS
Snap.wav            wpb`
Snap(E).wav         wpb`(GR[܂)
Splash.wav          Wbp[I
Stab.wav            h(OTb)
Stairs.wav          Ki
Stairs(Run).wav     Ki(삯)
Storm.wav           
Swing.wav           ǂȂɂU(qI)
Swing(2).wav        XCÔQ
Sword.wav           (KL[)
Thunder.wav         
Tone.wav            g[
Transform.wav       ό`
Tub.wav             炢̉H(J)
Type.wav            ^Cv
UnitOn.wav          jbgo
Walk(Robot).wav     si{bgj
Walk(Snow).wav      siᒆsRj
Warship.wav         ͖Cˌ(hI)
Whip.wav            (rVbI)
Whiz.wav            q[
Wind.wav            ԕ
WindowOpen.wav      EBhEN



VKǉ (2002/08/13)
Chaff.wav          `tUz
Charge(2).wav      GlM[`[Wi߁ÊQj
Explode(Long).wav  ij
FightHit(1).wav    iÛP
FightHit(2).wav    iÛQ
FightHit(3).wav    iÛR
FightHit(4).wav    iÛS
Reload(2).wav      ȇÛQ
Reload(3).wav      ȇÛR
Reload(4).wav      ȇÛS
Reload(5).wav      ȇÛT
Slash(2).wav       âQ
Slash(3).wav       âR
Slash(4).wav       âS
Swing(2).wav       XCÔQ
Walk(Snow).wav     siᒆsRj
Walk(Robot).wav    si{bgj


VKǉ (2006/09/29)

AlarmClock.wav         ڊo܂v
Bird(2).wav            ̂艹̂Q
Block.wav              oAn
Broom.wav              ق
Charge(Slow).wav       `[W(߁Ax)
Choras.wav             R[X
DrumRoll(Long).wav     h[()
DrumRoll.wav           h[
Freeze.wav             
Glass(2).wav           Y߂̃KX
GuiterHarmonix.wav     M^[n[jNX
Houring.wav            nEO
MachineGun(2).wav      @֖Cn
Miss.wav               ~X
Mist.wav               n
MoveUp.wav             @BN
Slap(2).wav            肻̂Q
Slash(5).wav           âT
Sword(2).wav           ̂Q
System.wav             VXen
System(2).wav          VXen̂Q
Whitsle.wav            zCbX
WindowClose.wav        EBhE()
WindowOpen(2).wav      EBhÊQ
WindowOpen(3).wav      EBhÊR

06/10/01 ʉ̖Ԃ𒲐܂

VKǉ (2006/11/20)

Acid.wav                _
BeamCannon.wav          r[Lm
BeamGun.wav             r[K
BeamSaber(2).wav        r[T[x̂Q
Cannon(Large).wav       ^Lm
Charge(Silent).wav      `[W()
Explode(High).wav       Ռ
Flash.wav               tbVn
Machine.wav             ėp@B
PowerDown(2).wav        E͂̂Q
Punch(Metal).wav        p`({bg)
Thunder(2).wav          ̂Q
Type(Digital).wav       dq^Cv


06/12/24 ȉ̌ʉ̉ʂ𒲐܂

BeamGun.wav
BeamSaber(2).wav
Cannon(Large).wav
Choras.wav
Explode(High).wav
Flash.wav
Houring.wav
Machine.wav
Mist.wav
PowerDown(2).wav
Punch(Metal).wav
Slash(5).wav
System.wav
System(2).wav
Whitsle.wav
WindowOpen(3).wav

VKǉ (2006/12/24)

Announce(End).wav@@@@@AiEX(It)
Announce.wav@@@@@@@ AiEX
BeamSaber(3).wav@@@@@ r[T[xn(̂R)
BeamSaber(4).wav @@@@@r[T[xn(̂S)
Door(Open)(2).wav@@@@@Ȃǂ̑^hA
Fire(2).wav@@@@@@@@Όn(̂Q)
Gun(2).wav@@@@@@@@ e(̂Q)
InterPhone(2).wav@@@@@C^[z
                           (GSČʉpbNɓ̌ʉ邽(2)ƂĂ܂)
InterPhone(3).wav@@@@@C^[z(̂Q)
PiyoPiyo(2).wav@@@@@@E͌nʉ(̂Q)
Type(Digital)(2).wav@@@ ^Cv(fW^)(̂Q)
Type(Digital)(3).wav@@@ ^Cv(fW^)(̂R)
Type(Digital)(4).wav@@@ ^Cv(fW^)(̂S)
UnitOn(2).wav@@@@@@@jbgzu(̂Q)
Wind(2).wav@@@@@@@@n(̂Q)

VKǉ (2007/02/24)

Applause(2).wav@@@(̂Q)
BeamSaber(5).wav@@ r[T[xn(̂T)
Beast.wav            b̖
Dog(2).wav           ̖(̂Q)
Footstep.wav         
Glass(3).wav         KXn(̂R)
Guitar.wav           ėpM^[
Gun(3).wav           e(̂R)
Heartbeat.wav@@@@Šۓ
Heartbeat(2).wav     Šۓ(Q)
Horse.wav@@@@    n̑鉹
Laugh.wav            ΂(l)
Laugh(Child).wav     q̏΂
Laugh(OldMan).wav    Vl̏΂
Laugh(Woman).wav     ΂̏΂
Scream(Woman).wav    ̔ߖ
Shindenzu(Long).wav  S~()
Shindenzu.wav        S~
Slash(6).wav@@@@ âU
Swing(3).wav         U鉹̂R

VKǉ (2007/03/25)

Bazooka(4Shot).wav     A˗p̃oY[J
Bazooka(8Shot).wav     ˗p̃oY[J
Beam(4Shot).wav        A˗p̃r[ 
Beam(8Shot).wav        ˗p̃r[
Bomb(4Shot).wav        A˗p̓ 
Bomb(8Shot).wav        ˗p̓
Cannon(4Shot).wav      A˗p̖C 
Cannon(8Shot).wav      ˗p̖C
Gun(4Shot).wav         A˗p̏e 
Gun(8Shot).wav         ˗p̏e
Missile(4Shot).wav     A˗p̃~TCˉ 
Missile(8Shot).wav     ˗p̃~TCˉ
Rifle(4Shot).wav       A˗p̃Ctˉ 
Rifle(8Shot).wav       ˗p̃Ctˉ
WarShip(4Shot).wav     A˗p͖̊Cˉ 
WarShip(8Shot).wav     ˗p͖̊Cˉ


VKǉ (2007/05/01)

AI.wav
Bell.wav
Bird(3).wav
Bunt.wav
Car(Pass).wav
Dynamite.wav
Footstep(Run).wav
Ghost.wav
Hashiradokei.wav
Houring(2).wav
HyperBazooka.wav
HyperExplode.wav
Lasergun(80s).wav
MetalDrum.wav
Metronome.wav
Rifle(2).wav
Scratch.wav
SystemNoize.wav
Train.wav



